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Introduction

SDL.NET

The C# SDL-project is built in two parts: SDL.NET and C#-wrappers for SDL.

SDL.NET is a set of object-oriented CLS-compliant .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TrueType fonts, various image formats, sound mixing, MPEG-1 movies, and 2D video framebuffer.

To build SDL.NET we use C#-wrappers around SDL and some other SDL-related libraries. The current release uses taosdl, but the plan is to make our own version of the wrapper.

See the documentation wiki for more details.

 
Welcome to the Calico Project
Articles
Written by Doug Blank   
Friday, 17 June 2011 00:03

C# SDL welcomes the Calico Project as the newest group to adopt SDL. Calico is a scripting environment for use in education. The goal of Calico + SDL is to create a powerful, interactive programming experience, especially for novice programmers.

For example, using Calico you can develop SDL-based systems interactively using any of a number of languages, including Python, Ruby, F#, Boo and Scheme.

Calico runs on Macs, Windows, and Linux and uses the Gtk graphics toolkit and Mono. It also comes with a simple 2D graphics API, text-to-speech, and an interface to robots!

Robot controlled by Calico

If you are interested in developing materials using C# SDL for educators, please This e-mail address is being protected from spambots. You need JavaScript enabled to view it .

 
User focus: Matteo from Milan
Articles
Written by Stekman (Stefan Ekman)   
Sunday, 14 November 2010 17:17

Users are important, or the work that is done with this library is meaningless. We who are developing SDL.Net are always happy when we meet the people using the library. Please meet Mateo from Milan, Italy.

Tell me a bit about yourself. Who are you? What do you do?

My name is Matteo; i'm a 29 years old guy from Milan, in Italy. I'm another one like Stefan, who maintains SDL.Net, that since he was child, got crazy looking at "images" moving around the screen and absolutely wanted to know how to create that "magic" effect.

Today I'm a software developer for a company, here in Italy. My job consist primarily in developing and managing enterprise software using .NET and Sql databases.

Having some spare time, I decided to start developing a game, my first game, so I used Google to find a good (and simple) library or framework centred to games developing.

Last Updated on Sunday, 14 November 2010 17:40
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New Release SDL.NET 6.1.1beta
News
Written by Administrator   
Sunday, 21 November 2010 14:37

We are releasing a betaversion of SDL.NET. As we all are new to this, this is a beta in two ways: Some new code and the build-process. Please be patient and please submit bugs in the bug-tracker.

Last Updated on Sunday, 21 November 2010 21:48
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Project news - November
News
Written by Administrator   
Sunday, 14 November 2010 16:12

I think it is time to tell you what is going on in the project.

We are reorganizing the SVN. All the obsolete files (and some private projects by the former developers) are moved to archive/old folders. The trunk now contains two folders, that really are worked on:

  • SdlDotNet
  • TaoSdl
Last Updated on Sunday, 14 November 2010 16:34
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