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Welcome to the Calico Project PDF Print E-mail
Written by Doug Blank   
Friday, 17 June 2011 00:03

C# SDL welcomes the Calico Project as the newest group to adopt SDL. Calico is a scripting environment for use in education. The goal of Calico + SDL is to create a powerful, interactive programming experience, especially for novice programmers.

For example, using Calico you can develop SDL-based systems interactively using any of a number of languages, including Python, Ruby, F#, Boo and Scheme.

Calico runs on Macs, Windows, and Linux and uses the Gtk graphics toolkit and Mono. It also comes with a simple 2D graphics API, text-to-speech, and an interface to robots!

Robot controlled by Calico

If you are interested in developing materials using C# SDL for educators, please This e-mail address is being protected from spambots. You need JavaScript enabled to view it .

User focus: Matteo from Milan PDF Print E-mail
Written by Stekman (Stefan Ekman)   
Sunday, 14 November 2010 17:17

Users are important, or the work that is done with this library is meaningless. We who are developing SDL.Net are always happy when we meet the people using the library. Please meet Mateo from Milan, Italy.

Tell me a bit about yourself. Who are you? What do you do?

My name is Matteo; i'm a 29 years old guy from Milan, in Italy. I'm another one like Stefan, who maintains SDL.Net, that since he was child, got crazy looking at "images" moving around the screen and absolutely wanted to know how to create that "magic" effect.

Today I'm a software developer for a company, here in Italy. My job consist primarily in developing and managing enterprise software using .NET and Sql databases.

Having some spare time, I decided to start developing a game, my first game, so I used Google to find a good (and simple) library or framework centred to games developing.

Last Updated on Sunday, 14 November 2010 17:40
Putting the fun back in programming PDF Print E-mail
Written by Stekman (Stefan Ekman)   
Friday, 05 November 2010 12:45

StekmanOnce upon a time there was a boy. He had just managed to get the newly built Sinclair ZX80 to start. A small BASIC program showed the text "Hello World!" repeated ten times on the screen. The boy was happy.

Almost all the first computers for home use had a BASIC command-interface. To use a computer was the same thing as programming one. Games were distributed as source in computer magazines, and we typed them line by line. The joy when the letter A moved from side to side on the screen after an hour of typing basic code and then entering the command Run, can not be overrated.

Now all of us are using computers, and only a few are programming them. It is hard to impress anybody with a bouncing A-letter now. Hobby programming demands something more to be interesting and fun.

Last Updated on Friday, 05 November 2010 13:06

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