From SDL.NET
Basic Tutorials
These tutorials walk through the basic ways to use SDL.NET assuming knowledge of either VB.NET or C#. One is best to read these in sequence.
- The Absolute Newbie's Guide To SDL.NET
- Goes through downloading and installing SDL.NET on various platforms.
- Hello World (C#) (VB.NET)
- SDL.NET's basic initialization.
- Surfaces
- Get some graphics on that screen.
- Events (C#) (VB.NET)
- Goes through some of the event structure and basic input device management.
- Sprites
- Greater surface management and manipulation.
- Audio
- Introduces SDL.NET's audio components.
- SDL.NET Programming Tutorial by Egon A. Rath (http://www.geocities.com/egon_rath/sdl/sdlnet.html)
- A fantastic tutorial convering many aspects of SDL.NET.
- Examples
- The official SDL.NET example applications.
|
Intermediate Tutorials
The following tutorials assume knowledge of SDL.NET and go onto some of its advanced functionality. You don't have to read these tutorials in sequence.
- Animated Sprites
- Advanced sprite management.
- Joystick
- Using the Joystick with SDL.NET.
- Movies
- Play movies using SDL.NET.
- SdlDotNet.Particles
- Introduces the SDL.NET particle engine.
- SdlDotNet.Windows
- Introduces the SDL.NET windows integration library.
- Pong
- Runs through the creation of a basic pong clone.
- OpenGL
- Introduces SDL.NET and OpenGL Integration
- NeHe Lessons
- SDL.NET interpretations of the NeHe OpenGL tutorial series.
- Red Book Examples
- SDL.NET interpretations of the Red Book OpenGL examples.
- Isometric Engine
- An example of an Ismotetric engine using SDL.NET
- Intermediate Audio
- Introduction to channels.
|
Subcategories
There are 2 subcategories to this category.
E
T
Articles in category "Tutorials"
There are 23 articles in this category.
A
E
H
|
I
J
M
N
P
R
|
R cont.
S
T
|